Kontiki 22 & paddlesport fun day
Sat 11th Jun 22 – Leybourne Lake
10:00 - 17:00
Cost £5.50 per Scout / Explorer Scout
Kontiki 22 is fast approaching which means it’s time for Scouts & Explorer Scouts to turn their attention to raft building, kayaking and getting wet.
We have a few challenges this year due to building works at the lake we have no vehicle access. That means that all equipment will need to be transported from the car park.
In addition we will be operating on the smaller Diving Lake – See site map below and have arranged a designated area for us to operate from – in front of benches on South West corner of Diving Lake.
The emphasis as always is ‘fun on the water’. All attendees will be able to have a go on the water using various paddlesport craft – kayaks, canoes, SUPs, Bell Boats.
Please note: due to limited access and operating challenges this year we are postponing the kayak events and it is hoped that these will be held later in the year (Sept).
Kontiki - Traditional Raft build and Race
(part or pre-prepared rafts will not be accepted for Kontiki race and will be entered for the Novelty event).
Team of 4 Build a raft (on site) using only Scouting Skills – remember the knots....’clove hitches’ & ‘square lashings’.
Paddle over a set route against the clock
Novelty Raft - Theme: Jubilee
Can pre-built off site (be aware of transport/access to site
Not eligible for Kontiki Traditional raft event
# Rafts can only be entered in only Traditional or Novelty event – not both
# Traditional raft will not be permitted to be modified for entry in the NOVELTY Raft event
Steve Braine Challenge
Cardboard boat build & race - only cardboard & tape allowed
Entries for Kontiki raft events are required in advance. The Troop / Unit leader is required to notify attendance by: Sat 04-Jun. – email Ged Cooke: ged.cooke1@btinternet.com
The cost for using this venue is recovered by charging all Scouts / Explorers attending £5.50 each.
Please provide the total number of Scouts / Explorers attending from your Group / Unit & appropriate funds to the Control Tent by 12.00hrs on the day.
Please be aware that there is no on-site Parking due to building work and site access. All vehicles will need to be parked in Car Park and equipment carried to site.
Safety
Leybourne Lake lends itself to safety for Scouting water activities. We do not have to contend with passing motor cruisers or novices getting too near the weir. However, we do still need to retain high levels of supervision. I would ask that any leader holding a current Adventurous Activity Permit - Water to please notify me in order that I can ensure that we have adequate supervision on the water.
“Buoyancy aids, appropriate Footwear must be worn by every person in or on the water, no exception.”
Safety is the responsibility of us all, if anybody sees someone in trouble, help if you can but also alert leaders on the water or bank marshals.
Please clear any rubbish from site on leaving at the end of the day.
General information
· Venue: Leybourne Lakes Country Park, Malling Rd, Snodland, Aylesford.
Nearest Postcode for SatNav: ME6 5LB (car park entrance off of Ham Hill Roundabout A228)
· Toilets - are available at the main Car Park.
· Car Parking – The car park at Leybourne Lakes Country Park is pay and display. There is a height barrier (two metres) and limited parking available for vehicles over 2m
· The charging period is the opening times of the park (07:00 – 19:00)
· up to 4hours £1.40; over four hours £4
· Maximum stay is the opening times of the park
· RingGo code: 51194
· See pay and display for parking rates and season tickets
· Although families are more than welcome to attend, please remember that only Scouts are insured to use Scout registered craft.
· Please advise any parents attending with your group that dogs are not permitted at ‘Gravesham District Scout’ events.
· Please note – Due to fire safety regulations use of BBQs at Leybourne Lake is prohibited. Please make all attendees, leaders and parents aware of this regulation as the Ranger/Park Management will ask anyone using BBQ’s to leave.
· Groups are reminded that we have a restriction on the number of tents / gazebos. This is restricted to one per group for the specific purpose of providing a screened changing area and can only be pitched in designated area
Site Map
Kontiki TRADITIONAL Raft Race Rules (Scouts / Explorers)
Traditional raft built (on site)
using traditional materials (barrels & spars)
Scouting skills (knots & lashings).
Rafts can only be entered in only Traditional or Novelty event – not both
There will be separate construction areas for Traditional and Novelty rafts
Pre-built rafts are not permitted in the Traditional Raft Category
Rafts to be taken to the “Start” position for final judgement of “Best Built”.
All rafts will be ‘floated’ and taken to the start where the ‘Crew’ will board
Rafts will then be started in 5 min intervals over the set course (which includes taking the raft and all crew out of the water to the finish).
The whole course is a timed event and points are awarded for quickest (raft plus all crew).
The highest scoring raft will be the overall winner.
1. Each raft will be Numbered (issued when booking in) when building finished.
2. Raft MUST be built at on site in designated RAFT BUILDING AREA in the 1 hour time allowed using Scouting skills by SCOUTS – not adults or Leaders !! (Whistle sounded for start and finish)
3. The raft team of up to four Scouts or Explorers, not mixed, to build and crew their raft
“Safety team will check each raft and crew before launching”
4. The race is over a set course against the clock and raft crew (min 2 / max 4) must all finish together.
5. Paddles must be HOME MADE (not canoe paddles) and can be made prior to the event.
6. Late arrivals will be allowed to build rafts until Final whistle.
7. The raft will be judged for “Best Build” based on “design”, “construction” & “lashings” before the start of the race.
8. Rafts will be raced two at a time, and will start at 5 minute intervals, but each raft will be racing against the clock.
9. Race times will be converted into points.
10. Points will be deducted if raft or crew is incomplete at finish.
11. All raft building materials must be non-poisonous and any parts that break free must be retrieved. (Points will be deducted for incomplete rafts)
12. The Highest overall points score will win.
13. The Judges decision is final.
NOVELTY Raft Event (Scouts / Explorers)
Traditional raft will not be permitted to be modified for NOVELTY Raft event
There will be separate construction areas for TRADITIONAL and NOVELTY rafts
Novelty Raft Theme - Jubilee
This is the FUN raft event for those that choose to pre-build their raft.
Rafts still need to be constructed by for judging at the designated time
Rafts to be taken to the “Start” position for NOVELTY assessment by the Judges
Rafts will then be launched and paddled by the crew over a set course
(this includes taking the raft and all the crew out of the water at the finish).
Points awarded for ‘Novelty’ value and ‘course’ completion
1. Each raft will be Numbered (issued when booking in) when building finished.
2. Raft can be pre-built and assembled on site in designated NOVELTY RAFT CONSTRUCTION SITE
3. The raft team of four – six Scouts or Explorers (not mixed) to build and crew their raft
“Safety team will check each raft and crew before launching”
4. The event is over a set course. Raft and crew must complete course and all finish together.
5. Points will be awarded for ‘Novelty Value’ and adherence to the ‘Theme’
6. Points will be awarded for completion of the course (points will be dependent on completeness of
Novelty raft and crew finishing the designated course together)
7. All raft building materials must be non poisonous and any parts that break free must be retrieved.
8. The Judges decision is final
All persons in or on the water MUST wear buoyancy aids and appropriate footwear – no exceptions!
Ged Cooke
Water Activities Leader
Comments